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Situated visualizations are a type of visualization where data is presented next to its physical referent (i.e., the physical object, space, or person it refers to), often using augmented-reality displays. While situated visualizations can be beneficial in var…
pubmed
Assor A, Prouzeau A, Hachet M, Dragicevic P
2024 Jan
置信度 0.82
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To develop and evaluate a smartphone augmented reality (AR) system for a large 50-mm liver tumor ablation with treatment planning for composite overlapping ablation zones.
pubmed
Lee KH, Li M, Varble N, Negussie AH 等
2024 Mar
置信度 0.82
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In virtual/augmented/mixed reality (VR/AR/MR) applications, rendering soft virtual objects using a hand-held haptic device is challenging due to the anatomical restrictions of the hand and the ungrounded nature of the design, which affect the selection of actu…
pubmed
Basdogan C, Ataseven B, Srinivasan MA
2024 Apr-Jun
置信度 0.82
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Liquid crystal (LC) based spatial light modulators (SLMs) are a type of versatile device capable of arbitrarily reconfiguring the wavefront of light. For current commercial LC-SLM devices, the large pixel size limits their application to diffractive optics and…
pubmed
Maruthiyodan Veetil R, Xu X, Dontabhaktuni J, Liang X 等
2024 May
置信度 0.82
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Sentinel lymph node biopsy for oral and oropharyngeal squamous cell carcinoma is a well-established staging method. One variation is to inject a radioactive tracer near the primary tumor of the patient. After a few minutes, audio feedback from an external hand…
pubmed
von Niederhäusern PA, Seppi C, Sandkühler R, Nicolas G 等
2024 Jan
置信度 0.82
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There are difficult tradeoffs when designing head-mounted equipment such as helmets, lights, cameras, or virtual or augmented reality displays. Increased functionality and battery life adds weight, which in turn reduces comfort. A successful product must balan…
pubmed
Odell D, Dorbala N
2024
置信度 0.82
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Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques. Smartphones are a major text entry medium in mobile contexts but attentional de…
pubmed
Grubert J, Witzani L, Otte A, Gesslein T 等
2024 Aug
置信度 0.82
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pubmed
England A, Thompson J, Dorey S, Al Islam S 等
2024 Jan
置信度 0.82
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In this article, we propose a novel fire drill training system designed specifically to integrate augmented reality (AR) and virtual reality (VR) technologies into a single head-mounted display device to provide realistic as well as safe and diverse experience…
pubmed
Kang H, Yang J, Ko BS, Kim BS 等
2024 Mar-Apr
置信度 0.82
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Wearable haptic displays that relocate feedback away from the fingertip provide a much-needed sense of touch to interactions in virtual reality, while also leaving the fingertip free from occlusion for augmented reality tasks. However, the impact of relocation…
pubmed
Friesen RF, Vardar Y
2024 Apr-Jun
置信度 0.82
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Direct deposition of organic light-emitting diodes (OLEDs) on silicon-based complementary metal-oxide-semiconductor (CMOS) chips has enabled self-emissive microdisplays with high resolution and fill-factor. Emerging applications of OLEDs in augmented and virtu…
pubmed
Hillebrandt S, Moon CK, Taal AJ, Overhauser H 等
2024 May
置信度 0.82
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This work proposes a robot-assisted augmented reality (AR) surgical navigation system for mandibular reconstruction. The system accurately superimposes the preoperative osteotomy plan of the mandible and fibula into a real scene. It assists the doctor in osteo…
pubmed
Shao L, Li X, Fu T, Meng F 等
2024 Jan
置信度 0.82
-
Annotation in 3D user interfaces such as Augmented Reality (AR) and Virtual Reality (VR) is a challenging and promising area; however, there are not currently surveys reviewing these contributions. In order to provide a survey of annotations for Extended Reali…
pubmed
Borhani Z, Sharma P, Ortega FR
2024 Aug
置信度 0.82
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Objective  The aim of this work was the development of an augmented reality system including the functionality of conventional surgical navigation systems. Methods  An application software for the Augmented Reality System HoloLens 2 from Microsof…
pubmed
Grunert R, Snyderman CH, Gardner P, Busse M 等
2024 Aug
置信度 0.82
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In a spatially augmented reality system, multiple projectors are tiled on a complex shaped surface to create a seamless display on it. This has several applications in visualization, gaming, education and entertainment. The main challenges in creating seamless…
pubmed
Tehrani MA, Ibrahim MT, Majumder A, Gopi M
2024 Aug
置信度 0.82
-
During traditional surgeries, planning and instrument guidance is displayed on an external screen. Recent developments of augmented reality (AR) techniques can overcome obstacles including hand-eye discoordination and heavy mental load. Among these AR technolo…
pubmed
Li R, Han B, Li H, Ma L 等
2024 Jul
置信度 0.82
-
Holographic displays are ideal display technologies for virtual and augmented reality because all visual cues are provided. However, real-time high-quality holographic displays are difficult to achieve because the generation of high-quality computer-generated …
pubmed
Zhong C, Sang X, Yan B, Li H 等
2024 Jul
置信度 0.82
-
The use of Augmented Reality (AR) for navigation purposes has shown beneficial in assisting physicians during the performance of surgical procedures. These applications commonly require knowing the pose of surgical tools and patients to provide visual informat…
pubmed
Martin-Gomez A, Li H, Song T, Yang S 等
2024 Jul
置信度 0.82
-
This study used a virtual environment to examine how older and younger pedestrians responded to simulated augmented reality (AR) overlays that indicated the crossability of gaps in a continuous stream of traffic.
pubmed
Malik J, Kim NY, Parr MDN, Kearney JK 等
2024 May
置信度 0.82
-
This study aimed to describe our institutional use of a commercially available mixed reality viewer within a multi-disciplinary planning workflow for awake craniotomy surgery and to report an assessment of its usability.
pubmed
Moon RDC, Barua NU
2024 Oct
置信度 0.82
-
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Introduction: gamification, through its game mechanics, allows you to stimulate and motivate both competition and cooperation between people, increasing motivation for learning. Objective: characterize the impact of gamification on corporate learning. Method: …
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Abstract A head‐up display (HUD) is conveniently used to provide information on the display without changing the user's gaze. 3D HUDs, capable of projecting three‐dimensional information beyond the 2D HUDs, enable the projection of augmented reality (AR) objec…
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Abstract This work introduces Augmented Total Theatre (ATT), a new theatrical form that combines Total Theatre with Augmented Reality (AR) to transform theatrical experiences. We first explore ATT features, highlighting its capabilities in creating theatrical …
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