-
Octopuses exhibit a striking form of embodied intelligence: a nervous system in which over two-thirds of neurons reside not in a central brain, but in their highly flexible arms [Hochner, 2012, 2023]. This distributed architecture enables each arm to perform l…
europepmc
Alexander D. Shaw, Lioba Chiara Sophie Berndt
2026
置信度 0.80
-
europepmc
2025
置信度 0.80
-
europepmc
2026
置信度 0.80
-
europepmc
2026
置信度 0.80
-
Artificial intelligence (AI) is becoming a new kind of other in the psychic lives of adolescents. From emotionally responsive chatbots to AI-enhanced learning tools, these systems simulate relational presence while lacking subjectivity, desire, and embodied af…
pubmed
Giannakopoulos G
2026
置信度 0.82
-
europepmc
2025
置信度 0.80
-
europepmc
2026
置信度 0.80
-
europepmc
2025
置信度 0.80
-
europepmc
2025
置信度 0.80
-
europepmc
2025
置信度 0.80
-
europepmc
2026
置信度 0.80
-
Our model of the spatial and temporal aspects of place cell firing and their role in rat navigation is reviewed. The model provides a candidate mechanism, at the level of individual cells, by which place cell information concerning self-localization could be u…
openalex
Neil Burgess, John O’Keefe
1996-01-01
置信度 0.72
Place cellNeuroscienceHippocampal formationComputer scienceCoding (social sciences)
-
Skillful mobile operation in three-dimensional environments is a primary topic of study in Artificial Intelligence. The past two years have seen a surge of creative work on navigation. This creative output has produced a plethora of sometimes incompatible task…
openalex
Peter Anderson, Chang, Angel, Devendra Singh Chaplot, Alexey Dosovitskiy 等
2018-07-18
置信度 0.72
Embodied cognitionComputer scienceArtificial intelligence
-
A crucial ability of mobile intelligent agents is to integrate the evidence from multiple sensory inputs in an environment and to make a sequence of actions to reach their goals. In this paper, we attempt to approach the problem of Audio-Visual Embodied Naviga…
openalex
Chuang Gan, Yiwei Zhang, Jiajun Wu, Boqing Gong 等
2020-05-01
置信度 0.72
Computer scienceHuman–computer interactionEmbodied cognitionAudio visualVisualization
-
Visual navigation is a task of training an embodied agent by intelligently navigating to a target object (e.g., television) using only visual observations. A key challenge for current deep reinforcement learning models lies in the requirements for a large amou…
openalex
Juncheng Li, Xin Wang, Siliang Tang, Haizhou Shi 等
2020-06-01
置信度 0.72
Computer scienceReinforcement learningEmbodied cognitionArtificial intelligenceTask (project management)
-
Building a generalist agent that can interact with the world is the intriguing target of AI systems, thus spurring the research for embodied navigation, where an agent is required to navigate according to instructions or respond to queries. Despite the major p…
openalex
Duo Zheng, Shijia Huang, Lin Zhao, Yiwu Zhong 等
2024-06-16
置信度 0.72
Embodied cognitionComputer scienceGeneralist and specialist speciesHuman–computer interactionArtificial intelligence
-
Deep reinforcement learning models are notoriously data hungry, yet real-world data is expensive and time consuming to obtain. The solution that many have turned to is to use simulation for training before deploying the robot in a real environment. Simulation …
openalex
Joanne Truong, Sonia Chernova, Dhruv Batra
2021-02-25
置信度 0.72
Bridge (graph theory)RobotComputer scienceReinforcement learningTask (project management)
-
openalex
Y. Z. Wu, Pengcheng Zhang, Meiying Gu, Jin Zheng 等
2024-07-02
置信度 0.72
Embodied cognitionModalComputer scienceHuman–computer interactionData science
-
Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf - restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and visually realistic 3D …
openalex
Changan Chen, Unnat Jain, Carl Schissler, Sebastià V. Amengual Garí 等
2019-12-24
置信度 0.72
Computer scienceEmbodied cognitionSet (abstract data type)Pipeline (software)Human–computer interaction
-
How should we learn visual representations for embodied agents that must see and move? The status quo is tabula rasa in vivo, i.e. learning visual representations from scratch while also learning to move, potentially augmented with auxiliary tasks (e.g. predic…
openalex
Karmesh Yadav, Ram Ramrakhya, Arjun Majumdar, Vincent-Pierre Berges 等
2022-04-27
置信度 0.72
Embodied cognitionComputer scienceRepresentation (politics)EncoderArtificial intelligence
-
Virtual reality has become more accessible and affordable to the general public in recent years, introducing the exciting potential of this technology to new audiences. However, the mechanisms of navigating within a virtual environment have primarily been cons…
openalex
Johannes DeYoung, Justin Berry, Stephanie Riggs, Jack Wesson 等
2018-08-01
置信度 0.72
LearnabilityJoystickUsabilityHuman–computer interactionComputer science
-
Abstract Navigation is a fundamental component of modern information application systems, ranging from military, transportations, and logistic, to explorations. Traditional navigations are based on an absolute coordination system that provides a precise map of…
openalex
Yunhao Liu, Li Liu, Yawen Zheng, Yunhuai Liu 等
2025-03-13
置信度 0.72
Embodied cognitionComputer scienceArtificial intelligence
-
Training effective embodied AI agents often involves expert imitation, specialized components such as maps, or leveraging additional sensors for depth and localization. Another approach is to use neural architectures alongside self-supervised objectives which …
openalex
Kunal Pratap Singh, Jordi Salvador, Luca Weihs, Aniruddha Kembhavi
2023-10-01
置信度 0.72
Embodied cognitionComputer scienceGraphArtificial intelligenceHuman–computer interaction
-
We present Success weighted by Completion Time (SCT), a new metric for evaluating navigation performance for mobile robots. Several related works on navigation have used Success weighted by Path Length (SPL) as the primary method of evaluating the path an agen…
openalex
Naoki Yokoyama, Sehoon Ha, Dhruv Batra
2021-09-27
置信度 0.72
Computer scienceArtificial intelligenceReinforcement learningMobile robotDynamics (music)
-
With the emergence of varied visual navigation tasks (e.g, image-/object-/audio-goal and vision-language navigation) that specify the target in different ways, the community has made appealing advances in training specialized agents capable of handling individ…
openalex
Hanqing Wang, Wei Liang, Luc Van Gool, Wenguan Wang
2022-10-30
置信度 0.72
Computer scienceTask (project management)Embodied cognitionHuman–computer interactionSet (abstract data type)
-
Human-robot collaboration is an essential re-search topic in artificial intelligence (AI), enabling researchers to devise cognitive AI systems and affords an intuitive means for users to interact with the robot. Of note, communication plays a central role. To …
openalex
Qi Wu, Cheng-Ju Wu, Yixin Zhu, Jungseock Joo
2021-09-27
置信度 0.72
GestureEmbodied cognitionComputer scienceHuman–computer interactionEmbodied agent
-
In the recent progress in embodied navigation and sim-to-robot transfer, modular policies have emerged as a de facto framework. However, there is more to compositionality beyond the decomposition of the learning load into modular components. In this work, we i…
openalex
Justin Wasserman, Girish Chowdhary, Abhinav Gupta, Unnat Jain
2024-05-13
置信度 0.72
Embodied cognitionComputer scienceHuman–computer interactionArtificial intelligence
-
We propose Embodied Navigation Trajectory Learner (ENTL), a method for extracting long sequence representations for embodied navigation. Our approach unifies world modeling, localization and imitation learning into a single sequence prediction task. We train o…
openalex
Klemen Kotar, Aaron Walsman, Roozbeh Mottaghi
2023-10-01
置信度 0.72
Embodied cognitionTrajectoryComputer scienceHuman–computer interactionArtificial intelligence
-
Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation. However, the real wor…
openalex
Sudipta Paul, Amit K. Roy–Chowdhury, Anoop Cherian
2022-10-14
置信度 0.72
Computer scienceOracleEmbodied cognitionHuman–computer interactionAudio visual
-
As large language models (LLMs) continue to advance and gain influence, the development of embodied AI has accelerated, drawing significant attention, particularly in navigation scenarios. Embodied navigation requires an agent to perceive, interact with, and a…
openalex
Zixia Wang, Jia Hu, Ronghui Mu
2025-09-01
置信度 0.72
Embodied cognitionSoftware deploymentSAFERComputer scienceRisk analysis (engineering)
-
openalex
Tianyao Zhang, Xiaoguang Hu, Jin Xiao, Guofeng Zhang
2022-06-18
置信度 0.72
Embodied cognitionComputer sciencePerspective (graphical)Style (visual arts)Generalization
-
As an attempt towards assessing the robustness of embodied navigation agents, we propose RobustNav, a framework to quantify the performance of embodied navigation agents when exposed to a wide variety of visual – affecting RGB inputs – and dynamics – affecting…
openalex
Prithvijit Chattopadhyay, Judy Hoffman, Roozbeh Mottaghi, Aniruddha Kembhavi
2021-10-01
置信度 0.72
Robustness (evolution)Embodied cognitionComputer scienceBenchmarkingArtificial intelligence
-
In recent years, the rapid advancement of Large Language Models (LLMs) such as the Generative Pre-trained Transformer (GPT) has attracted increasing attention due to their potential in a variety of practical applications. The application of LLMs with Embodied …
openalex
Jinzhou Lin, Han Gao, Feng, Xuxiang, Rongtao Xu 等
2023-11-01
置信度 0.72
Embodied cognitionFocus (optics)PerceptionComputer sciencePsychology
-
We present language-guided exploration (LGX), a novel algorithm forLanguage-Driven Zero-Shot Object Goal Navigation(L-ZSON), where an embodied agent navigates to anuniquely describedtarget object in apreviously unseenenvironment. Our approach makes use of larg…
openalex
Vishnu Sashank Dorbala, James F. Mullen, Dinesh Manocha
2023-12-25
置信度 0.72
Shot (pellet)Zero (linguistics)Embodied cognitionObject (grammar)Computer science
-
Intuition and previous research suggest that creating a compelling online environment for Web consumers will have numerous positive consequences for commercial Web providers. Online executives note that creating a compelling online experience for cyber custome…
openalex
Thomas P. Novak, Donna L. Hoffman, Yiu‐Fai Yung
2000-02-01
置信度 0.72
Construct (python library)InteractivityComputer scienceThe InternetKnowledge management
-
We present a new AI task - Embodied Question Answering(EmbodiedQA) - where an agent is spawned at a random location in a 3D environment and asked a question ('What color is the car?'). In order to answer, the agent must first intelligently navigate to explore …
openalex
Abhishek Das, Samyak Datta, Georgia Gkioxari, Stefan Lee 等
2018-06-01
置信度 0.72
Embodied cognitionQuestion answeringComputer scienceEmbodied agentCommonsense reasoning
-
Embodied agents, trained to explore and navigate indoor photorealistic environments, have achieved impressive results on standard datasets and benchmarks. So far, experiments and evaluations have involved domestic and working scenes like offices, flats, and ho…
openalex
Roberto Bigazzi, Federico Landi, Silvia Cascianelli, Marcella Cornia 等
2022-01-01
置信度 0.72
Computer scienceOccupancyBenchmark (surveying)Embodied cognitionProcess (computing)
-
We present NavACL, a method of automatic curriculum learning tailored to the navigation task. NavACL is simple to train and efficiently selects relevant tasks using geometric features. In our experiments, deep reinforcement learning agents trained using NavACL…
openalex
Steven Morad, Roberto Mecca, Rudra P. K. Poudel, Stephan Liwicki 等
2021-01-01
置信度 0.72
Computer scienceArtificial intelligenceReinforcement learningFeature (linguistics)Task (project management)
-
In today's world, radio waves are an integral element of our daily lives but they are mostly hidden to human perception. In this paper we present SKIN, a wireless wearable system that creates a new interface between the human and WiFi signals employing sensory…
openalex
Bas van den Boogaard, Louise Ørsted Jensen, Stefan Engelbrecht Nielsen, Vibeke Thorhauge Stephensen 等
2018-03-14
置信度 0.72
Embodied cognitionComputer scienceComputer visionHuman–computer interactionTactile sensor
-
Vision-language navigation (VLN) is the task of navigating an embodied agent to carry out natural language instructions inside real 3D environments. In this paper, we study how to address three critical challenges for this task: the cross-modal grounding, the …
openalex
Xin Wang, Qiuyuan Huang, Aslı Çelikyılmaz, Jianfeng Gao 等
2019-06-01
置信度 0.72
Computer scienceMatching (statistics)Reinforcement learningImitationModal
-
A fundamental task in robotics is to navigate between two locations. In particular, real-world navigation can require long-horizon planning using high-dimensional RGB images, which poses a substantial challenge for end-to-end learning-based approaches. Current…
openalex
Sacha Morin, Miguel Saavedra-Ruiz, Liam Paull
2023-10-01
置信度 0.72
Computer scienceArtificial intelligenceHeuristicsRGB color modelRobotics
-
openalex
Junting Chen, Guohao Li, Suryansh Kumar, Bernard Ghanem 等
2023-07-10
置信度 0.72
Embodied cognitionComputer scienceTraining (meteorology)Object (grammar)Human–computer interaction
-
To help bridge the gap between internet vision-style problems and the goal of vision for embodied perception we instantiate a large-scale navigation task -- Embodied Question Answering [1] in photo-realistic environments (Matterport 3D). We thoroughly study na…
openalex
Erik Wijmans, Samyak Datta, Oleksandr Maksymets, Abhishek Das 等
2019-06-01
置信度 0.72
Computer scienceEmbodied cognitionPoint cloudArtificial intelligenceWeighting
-
Does progress in simulation translate to progress in robotics? Specifically, if method A outperforms method B in simulation, how likely is the trend to hold in reality on a robot? We examine this question for embodied (PointGoal) navigation, developing enginee…
openalex
Abhishek Kadian, Joanne Truong, Aaron Gokaslan, Alexander Clegg 等
2019-12-13
置信度 0.72
RobotComputer scienceArtificial intelligencePhysics engineVirtual reality
-
We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i) Habitat-Sim: a flexible, hi…
openalex
Manolis Savva, Abhishek Kadian, Oleksandr Maksymets, Yili Zhao 等
2019-10-01
置信度 0.72
Embodied cognitionComputer scienceArtificial intelligenceModular designContext (archaeology)
-
In visual semantic navigation, the robot navigates to a target object with egocentric visual observations and the class label of the target is given. It is a meaningful task inspiring a surge of relevant research. However, most of the existing models are only …
openalex
Xinzhu Liu, Di Guo, Huaping Liu, Fuchun Sun
2022-01-25
置信度 0.72
Computer scienceTask (project management)Object (grammar)Artificial intelligenceEmbodied cognition
-
Visual navigation involves a movable robotic agent striving to reach a point goal (target location) using vision sensory input. While navigation with ideal visibility has seen plenty of success, it becomes challenging in suboptimal visual conditions like poor …
openalex
Yinfeng Yu, Lele Cao, Fuchun Sun, Chao Yang 等
2023-03-21
置信度 0.72
VisibilityComputer scienceComputer visionArtificial intelligenceRobot
-
This article aims to assess the effect of embodied interaction on attention during the process of solving spatio-visual navigation problems. It presents a method that links operator's physical interaction, feedback, and attention. Attention is inferred through…
openalex
Ting Zhang, Yuting Li, Juan Wachs
2016-12-19
置信度 0.72
GestureModalitiesEmbodied cognitionComputer scienceTask (project management)
-
openalex
Changan Chen, Unnat Jain, Carl Schissler, Sebastià V. Amengual Garí 等
2020-01-01
置信度 0.72
Computer scienceAudio visualComputer graphics (images)Computer visionHuman–computer interaction
-
This paper proposes a method to navigate a mobile robot in human environment via an interaction through virtual 3D lines, which are handwritten in the air by a robot user who coexists with the robot. The objective of this navigation is to develop the flexible …
openalex
Akihiro Osaki, Tetsuji Kaneko, Yoshiyuki Miwa
2008-08-01
置信度 0.72
Mobile robotRobotComputer scienceHuman–computer interactionMobile robot navigation
-
We propose SplitNet, a method for decoupling visual perception and policy learning. By incorporating auxiliary tasks and selective learning of portions of the model, we explicitly decompose the learning objectives for visual navigation into perceiving the worl…
openalex
Daniel Gordon, Abhishek Kadian, Devi Parikh, Judy Hoffman 等
2019-10-01
置信度 0.72
Embodied cognitionComputer scienceDecoupling (probability)PerceptionCode (set theory)
-
openalex
Francis Quek
2015-01-01
置信度 0.72
Embodied cognitionHuman–computer interactionComputer scienceArtificial intelligence
-
In Vision-and-Language Navigation (VLN), an embodied agent needs to reach a target destination with the only guidance of a natural language instruction. To explore the environment and progress towards the target location, the agent must perform a series of low…
openalex
Federico Landi, Lorenzo Baraldi, Massimiliano Corsini, Rita Cucchiara
2019-07-05
置信度 0.72
Embodied cognitionComputer visionComputer scienceArtificial intelligenceHuman–computer interaction
-
"Embodied visual navigation" problem requires an agent to navigate in a 3D environment mainly rely on its first-person observation. This problem has attracted rising attention in recent years due to its wide application in autonomous driving, vacuum cleaner, a…
openalex
Fengda Zhu, Yi Zhu, Lee, Vincent CS, Xiaodan Liang 等
2021-07-07
置信度 0.72
Embodied cognitionHuman–computer interactionComputer scienceEmbodied agentField (mathematics)
-
Vision-and-Language Navigation (VLN) is an essential skill for embodied agents, allowing them to navigate in 3D environments following natural language instructions.Highperformance navigation models require a large amount of training data, the high cost of man…
openalex
Zihan Wang, Yaohui Zhu, Gim Hee Lee, Yachun Fan
2025-01-01
置信度 0.72
Embodied cognitionComputer scienceHuman–computer interactionOn demandInformation retrieval
-
We introduce Room-Across-Room (RxR), a new Vision-and-Language Navigation (VLN) dataset. RxR is multilingual (English, Hindi, and Telugu) and larger (more paths and instructions) than other VLN datasets. It emphasizes the role of language in VLN by addressing …
openalex
Alexander Ku, Peter Anderson, Roma Patel, Eugene Ie 等
2020-01-01
置信度 0.72
Computer scienceEmbodied cognitionScope (computer science)Artificial intelligenceNatural language processing
-
Recent advances in deep reinforcement learning require a large amount of training data and generally result in representations that are often over specialized to the target task. In this work, we present a methodology to study the underlying potential causes f…
openalex
Erik Wijmans, Julian Straub, Dhruv Batra, Irfan Essa 等
2020-03-12
置信度 0.72
Leverage (statistics)Embodied cognitionComputer scienceTask (project management)Artificial intelligence
-
openalex
Klaus Kessler, Lindsey Anne Thomson
2009-09-27
置信度 0.72
Embodied cognitionPsychologyCognitive scienceCognitionMental rotation
-
Individuals with mild cognitive impairment (MCI) usually report navigation and spatial memory impairments. Spatial navigation is an embodied process that requires the active involvement of both physical (e.g., motor commands and proprioception) and cognitive (…
openalex
Cosimo Tuena, Silvia Serino, Chiara Stramba-Badiale, Elisa Pedroli 等
2023-03-01
置信度 0.72
UsabilityHuman–computer interactionNavigation systemCognitionEmbodied cognition
-
Embodied agents in vision navigation coupled with deep neural networks have attracted increasing attention. However, deep neural networks have been shown vulnerable to malicious adversarial noises, which may potentially cause catastrophic failures in Embodied …
openalex
Chengyang Ying, You Qiaoben, Xinning Zhou, Hang Su 等
2023-03-06
置信度 0.72
Embodied cognitionComputer scienceAdversarial systemArtificial intelligenceArtificial neural network
-
This study investigated novices' “lived experiences” of navigation within the sport of orienteering from an enactive and phenomenological approach. The objective was to qualitatively characterize elements of task-related situations that were meaningful for ori…
openalex
Martin Mottet, David W. Eccles, Jacques Saury
2016-03-30
置信度 0.72
SituatedOrienteeringEmbodied cognitionTerrainPsychology
-
Contrastive language image pretraining (CLIP) encoders have been shown to be beneficial for a range of visual tasks from classification and detection to captioning and image manipulation. We investigate the effectiveness of CLIP visual backbones for Embodied A…
openalex
Apoorv Khandelwal, Luca Weihs, Roozbeh Mottaghi, Aniruddha Kembhavi
2022-06-01
置信度 0.72
Computer scienceEmbodied cognitionTask (project management)Closed captioningArtificial intelligence
-
openalex
Haifeng Xu, Yongchang Li, Lei Ma, Chunwen Li 等
2025-04-25
置信度 0.72
Embodied cognitionTask (project management)Natural (archaeology)Computer scienceNatural language
-
Robots navigating in human environments should use language to ask for assistance and be able to understand human responses. To study this challenge, we introduce Cooperative Vision-and-Dialog Navigation, a dataset of over 2k embodied, human-human dialogs situ…
openalex
Jesse Thomason, Michael Murray, Maya Çakmak, Luke Zettlemoyer
2019-07-10
置信度 0.72
Dialog boxComputer scienceOracleDialog systemHuman–computer interaction
-
In this paper, we propose a conceptual framework for assessing the salience of landmarks for navigation. Landmark salience is derived as a result of the observer's point of view, both physical and cognitive, the surrounding environment, and the objects contain…
openalex
David Caduff, Sabine Timpf
2007-11-12
置信度 0.72
Salience (neuroscience)Cognitive psychologyLandmarkPerceptionPsychology
-
Abstract The existing methods for addressing visual navigation employ deep reinforcement learning as the standard tool for the task. However, they tend to be vulnerable to statistical shifts between the training and test data, resulting in poor generalization …
openalex
Shuang Liu, Masanori Suganuma, Takayuki Okatani
2023-10-25
置信度 0.72
Computer scienceGeneralizationArtificial intelligenceTask (project management)Convolution (computer science)
-
Generalisation to unseen contexts remains a challenge for embodied navigation agents. In the context of semantic audio-visual navigation (SAVi) tasks, the notion of generalisation should include both generalising to unseen indoor visual scenes as well as gener…
openalex
Gyan Tatiya, Jonathan Francis, Bondi, Luca, Ingrid Navarro 等
2022-12-21
置信度 0.72
Embodied cognitionComputer scienceArtificial intelligencePrior probabilityComputer vision
-
We revisit the problem of Object-Goal Navigation (ObjectNav). In its simplest form, ObjectNav is defined as the task of navigating to an object, specified by its label, in an unexplored environment. In particular, the agent is initialized at a random location …
openalex
Dhruv Batra, Aaron Gokaslan, Aniruddha Kembhavi, Oleksandr Maksymets 等
2020-06-23
置信度 0.72
Embodied cognitionTask (project management)Object (grammar)Computer scienceHuman–computer interaction
-
Realistic long-horizon tasks like image-goal navigation involve exploratory and exploitative phases. Assigned with an image of the goal, an embodied agent must explore to discover the goal, i.e., search efficiently using learned priors. Once the goal is discov…
openalex
Justin Wasserman, Karmesh Yadav, Girish Chowdhary, Abhinav Gupta 等
2022-11-21
置信度 0.72
Computer scienceLeverage (statistics)Artificial intelligenceModular designEmbodied cognition
-
Embodied navigation that adheres to social norms remains an open research challenge. Our SocialNav is a foundational model for socially-aware navigation with a hierarchical "brain-action" architecture, capable of understanding high-level social norms and gener…
openalex
Ziyi Chen, Yingnan Guo, Zedong Chu, Minghua Luo 等
2025-11-26
置信度 0.72
Embodied cognitionImitationCognitive roboticsConstruct (python library)Computer science
-
openalex
Zhaohuan Zhan, Liang Lin, Guang Tan
2022-10-14
置信度 0.72
Computer scienceObject (grammar)Embodied cognitionHuman–computer interactionArtificial intelligence
-
openalex
Saurabh Gupta, Varun Tolani, James Davidson, Sergey Levine 等
2019-10-04
置信度 0.72
Computer sciencePlannerCognitive mapArtificial intelligenceArchitecture
-
The time-scale of hippocampal involvement in supporting episodic memory remains a keenly debated topic, with disagreement over whether its role is temporary or permanent. Recently, there has been interest in how navigation by hippocampally-compromised patients…
openalex
Eleanor A. Maguire, Rory Nannery, Hugo J. Spiers
2006-09-29
置信度 0.72
Hippocampal formationSpatial memoryHippocampusOrientation (vector space)Episodic memory
-
This thesis proposes a performer-specific paradigm of embodied interaction with complex piano notation. This paradigm, which I term embodied navigation, extends and even confronts the traditional paradigm of textual interpretation. The latter assumes a linear …
openalex
Pavlos Antoniadis
2018-06-22
置信度 0.72
Embodied cognitionPianoPerforming artsNotationImprovisation
-
Vision-And-Language Navigation (VLN) suffers from the limited diversity and scale of training data, primarily constrained by the manual curation of existing simulators. To address this, we introduce RoomTour3D, a video-instruction dataset derived from web-base…
openalex
Mingfei Han, Liang Ma, Kamila Zhumakhanova, Ekaterina Radionova 等
2025-06-10
置信度 0.72
Embodied cognitionComputer scienceComputer graphics (images)Computer visionHuman–computer interaction
-
The ability to navigate like a human towards a language-guided target from anywhere in a 3D embodied environment is one of the ‘holy grail’ goals of intelligent robots. Most visual navigation benchmarks, however, focus on navigating toward a target from a fixe…
openalex
Fengda Zhu, Xiwen Liang, Yi Zhu, Qizhi Yu 等
2021-06-01
置信度 0.72
Computer scienceGraphHuman–computer interactionTheoretical computer science
-
Vision-and-language navigation (VLN) aims to enable embodied agents to navigate in realistic environments using natural language instructions. Given the scarcity of domain-specific training data and the high diversity of image and language inputs, the generali…
openalex
Pierre-Louis Guhur, Makarand Tapaswi, Shizhe Chen, Ivan Laptev 等
2021-10-01
置信度 0.72
Computer scienceComputer visionDomain (mathematical analysis)Artificial intelligenceHuman–computer interaction
-
With the rapid development of virtual reality hardware, virtual tours in galleries and museums are more and more popular in recent years. However, users sometimes get lost in the virtual space and miss displaying items during free exploration of the virtual sc…
openalex
Te Cao, Chong Cao, Yifan Guo, Guanyi Wu 等
2021-10-01
置信度 0.72
InteractivityEmbodied cognitionComputer scienceEmbodied agentHuman–computer interaction
-
In the embodied visual navigation task, the agent navigates to a target location based on the visual observation it collects during the interaction with the environment. And, various approaches have been proposed to learn robust navigation strategies for this …
openalex
Xinzhu Liu, Di Guo, Huaping Liu, Xinyu Zhang 等
2023-01-23
置信度 0.72
Computer scienceEmbodied cognitionSubject (documents)Human–computer interactionVisualization
-
When users in virtual reality cannot physically walk and self-motions are instead only visually simulated, spatial updating is often impaired. In this paper, we report on a study that investigated if HeadJoystick, an embodied leaning-based flying interface, co…
openalex
Ashu Adhikari, Abraham M. Hashemian, Thinh Nguyen-Vo, Ernst Kruijff 等
2021-09-22
置信度 0.72
Task (project management)Embodied cognitionHuman–computer interactionVirtual realityComputer science
-
Following language instructions to navigate in unseenaenvironments is a challenging problem for autonomous embodied agents. The agent not only needs to ground languages in visual scenes, but also should explore the environment to reach its target. In this work…
openalex
Shizhe Chen, Pierre-Louis Guhur, Makarand Tapaswi, Cordelia Schmid 等
2022-06-01
置信度 0.72
Computer scienceTransformerDual (grammatical number)GraphComputer vision
-
We present Variable Experience Rollout (VER), a technique for efficiently scaling batched on-policy reinforcement learning in heterogenous environments (where different environments take vastly different times to generate rollouts) to many GPUs residing on, po…
openalex
Erik Wijmans, Irfan Essa, Dhruv Batra
2022-10-11
置信度 0.72
SpeedupComputer scienceLeverage (statistics)Parallel computingBenchmark (surveying)
-
One of the long-term challenges of robotics is to enable robots to interact with humans in the visual world via natural language, as humans are visual animals that communicate through language. Overcoming this challenge requires the ability to perform a wide v…
openalex
Yuankai Qi, Qi Wu, Peter Anderson, Xin Wang 等
2020-06-01
置信度 0.72
Computer scienceRobotTask (project management)Embodied cognitionArtificial intelligence
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Building a general-purpose intelligent home-assistant agent skilled in diverse tasks by human commands is a long-term blueprint of embodied AI research, which poses requirements on task planning, environment modeling, and object interaction. In this work, we s…
openalex
Xinyu Xu, Shengcheng Luo, Yanchao Yang, Yong–Lu Li 等
2024-09-29
置信度 0.72
Computer scienceDual (grammatical number)Embodied cognitionDifferentiable functionSemantics (computer science)
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ObjectGoal Navigation (ObjectNav) is an embodied task wherein agents are to navigate to an object instance in an unseen environment. Prior works have shown that end-to-end ObjectNav agents that use vanilla visual and recurrent modules, e.g. a CNN+RNN, perform …
openalex
Joel Ye, Dhruv Batra, Abhishek Das, Erik Wijmans
2021-10-01
置信度 0.72
OverfittingComputer scienceArtificial intelligenceTask (project management)Object (grammar)
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Existing e-book readers do not do a good job supporting many reading tasks that people perform, as ethnographers report that when reading, people frequently read from multiple display surfaces. In this paper we present our design of a dual display e-book reade…
openalex
Nicholas Chen, François Guimbretière, Morgan Dixon, Cassandra Lewis 等
2008-04-06
置信度 0.72
ThumbnailComputer scienceReading (process)Human–computer interactionWorkspace
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openalex
Rachel Snyder Bhansari
2023-07-01
置信度 0.72
Embodied cognitionCritical consciousnessConsciousnessSociologyLanguage education
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Aerial robots are a well-established solution for environmental surveying, exploration, and inspection, thanks to their superior maneuverability and agility. Nowadays, the algorithms that provide these capabilities rely on GNSS and Vision, which are obstructed…
openalex
Anton Bredenbeck, Cosimo Della Santina, Salua Hamaza
2024-12-18
置信度 0.72
DroneComputer scienceComputer visionArtificial intelligenceAeronautics
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Zero-shot object navigation is a challenging task for home-assistance robots. This task emphasizes visual grounding, commonsense inference and locomotion abilities, where the first two are inherent in foundation models. But for the locomotion part, most works …
openalex
Wenzhe Cai, Siyuan Huang, Guangran Cheng, Yuxing Long 等
2024-05-13
置信度 0.72
Bridging (networking)PixelComputer visionComputer scienceArtificial intelligence
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To elucidate how gaze informs the construction of mental space during wayfinding in visual species like primates, we jointly examined navigation behavior, visual exploration, and hippocampal activity as macaque monkeys searched a virtual reality maze for a rew…
openalex
Sylvia Wirth, Pierre Baraduc, Aurélie Planté, Serge Pinède 等
2017-02-27
置信度 0.72
GazeContext (archaeology)Path integrationTask (project management)Macaque
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Bayesian filters have been considered to help refine and develop theoretical views on spatial cell functions for self-localization. However, extending a Bayesian filter to reproduce insect-like navigation behaviors (e.g., home searching) remains an open and ch…
openalex
Xiaofeng Xiong, Poramate Manoonpong
2021-08-24
置信度 0.72
LandmarkComputer scienceRobotArtificial intelligenceController (irrigation)
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Recent advances in the areas of multimodal machine learning and artificial intelligence (AI) have led to the development of challenging tasks at the intersection of Computer Vision, Natural Language Processing, and Embodied AI. Whereas many approaches and prev…
openalex
Jonathan Francis, Nariaki Kitamura, Felix Labelle, Xiaopeng Lu 等
2022-05-28
置信度 0.72
Computer scienceEmbodied cognitionHuman–computer interactionIntersection (aeronautics)Natural language understanding
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Learning how to navigate among humans in an occluded and spatially constrained indoor environment, is a key ability required to embodied agents to be integrated into our society. In this paper, we propose an end-to-end architecture that exploits Proximity-Awar…
openalex
Enrico Cancelli, Tommaso Campari, Luciano Serafini, Anne Lynn S. Chang 等
2023-10-01
置信度 0.72
CompassExploitComputer scienceTask (project management)Embodied cognition
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Embodied cognition is a theoretical framework which posits that cognitive function is intimately intertwined with the body and physical actions. Although the field of psychology is increasingly accepting embodied cognition as a viable theory, it has rarely bee…
openalex
Matthew C. Costello, Emily K. Bloesch
2017-02-26T22:55:41Z
置信度 0.72
Embodied cognitionCognitionPsychologyPerceptionCognitive psychology
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In various applications of land vehicle navigation and automatic guidance systems, Global Navigation Satellite System/Inertial Measurement Unit (GNSS/IMU) positioning performance crucially depends on the attitude determination accuracy affected by gyro and acc…
arxiv
Vasiliy M. Tereshkov
2015-01-26T23:15:41Z
置信度 0.78
eess.SYmath.DSmath.OC
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This lesson unit has been developed within the framework the EU Space Awareness project. It provides an insight into the history and navigational methods of the Bronze Age Mediterranean peoples. The students explore the link between exciting history and astron…
arxiv
Markus Nielbock
2017-08-25T11:49:45Z
置信度 0.78
physics.ed-phphysics.pop-ph
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Embodied navigation has long been fragmented by task-specific architectures. We introduce ABot-N0, a unified Vision-Language-Action (VLA) foundation model that achieves a ``Grand Unification'' across 5 core tasks: Point-Goal, Object-Goal, Instruction-Following…
arxiv
Zedong Chu, Shichao Xie, Xiaolong Wu, Yanfen Shen 等
2026-02-12T05:30:20Z
置信度 0.78
cs.ROcs.AIcs.CV
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This paper develops LongNav-R1, an end-to-end multi-turn reinforcement learning (RL) framework designed to optimize Visual-Language-Action (VLA) models for long-horizon navigation. Unlike existing single-turn paradigm, LongNav-R1 reformulates the navigation de…
arxiv
Yue Hu, Avery Xi, Qixin Xiao, Seth Isaacson 等
2026-02-12T19:22:52Z
置信度 0.78
cs.ROcs.CV
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Precise autonomous navigation remains a substantial challenge to all underwater platforms. Inertial Measurement Units (IMU) and Doppler Velocity Logs (DVL) have complementary characteristics and are promising sensors that could enable fully autonomous underwat…
arxiv
Xianfei Pan, Yuanxin Wu
2015-09-07T14:20:32Z
置信度 0.78
cs.ROeess.SY
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Embodied navigation agents powered by large language models have shown strong performance on individual tasks but struggle to continually acquire new navigation skills, which suffer from catastrophic forgetting. We formalize this challenge as lifelong embodied…
arxiv
Xudong Wang, Jiahua Dong, Baichen Liu, Qi Lyu 等
2026-03-06T09:25:26Z
置信度 0.78
cs.ROcs.AI